Brief: game design
Student accountability
Suggestions and resources for supporting students with self-regulation.
Design a game to teach others critical thinking when analyzing information online
Requirements
• The game helps develop critical thinking skills when reading information online
• It must be based on research about best ways to check information
• It doesn’t currently exist
• It could be easily used in the classroom
• It has long term benefits
Parameters
• It should be to be easy to learn and play
• It should take no longer than 30 minutes to play
• It needs to be small scale and inexpensive
• Incorporate an element of skill into the game
• Only use the tools and materials available to you
• Record your thinking as you go- your research, design notes and reflections on the activity
CHALLENGE ASSESSMENT
A rubric for formative and summative assessment that covers the different phases of the challenge. Based on the Design Thinking methodology.