Brief: game design

 
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Student accountability

Suggestions and resources for supporting students with self-regulation.

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Design a game to teach others critical thinking when analyzing information online

Requirements

• The game helps develop critical thinking skills when reading information online

• It must be based on research about best ways to check information

• It doesn’t currently exist

• It could be easily used in the classroom

• It has long term benefits

 

Parameters

• It should be to be easy to learn and play

• It should take no longer than 30 minutes to play

• It needs to be small scale and inexpensive

• Incorporate an element of skill into the game

• Only use the tools and materials available to you

• Record your thinking as you go- your research, design notes and reflections on the activity

 
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CHALLENGE ASSESSMENT

A rubric for formative and summative assessment that covers the different phases of the challenge. Based on the Design Thinking methodology.